

Meaning, they’re basically useless for the first five or so hours. First off, being able to utilise, in any real strategic way, the upgrade points in the main campaign or on-line comes after several hours of mucking about with the same low-tech squads. This is a basic explanation of the new Command & Conquer on offer, and to be completely honest, it sounds pretty good on paper.Įxecution however is a different story. Strategic points are also located across each map providing bonuses, with Tiberium showing up sparingly to provide upgrade points to spend on your respective tech tree. Along the way you also gain experience points which in turn increases your rank to unlock new units and upgrades. Unit numbers are capped by the available command points with each Crawler being able to basically set up shop anywhere and spawn units for your disposal. Each class of Crawler spawns different units or defensive structures to suit the required strategy or particular play style. So, gone are the Tiberium harvesters, command centres, barracks and other structures in lieu of a mobile base dubbed ‘The Crawler’ that comes in three distinct flavours: Offensive, Defensive, and Support. The end result, unfortunately, alternates between being a fun workable fast-paced skirmish and a frustratingly limited and ultimately, confusing mess. Surprisingly these two things remain in-tact, but without some key things: the ability to gather resources, tech up as part of the in-game strategy, and without the feeling of actually building an army. Not exactly prestige, the Command & Conquer series could always be counted on for a couple of things, that is cheesy B-grade cut scenes with Hollywood-lite production values, coupled with gameplay focussing on being able to mass armies and change strategies in no time at all. Now one might wonder what possessed EA to shake things up, as after all this new Command & Conquer serves as a ‘finale’ to the Tiberium saga, ending the story of the numerous and heated GDI versus NOD versus baldy nonsense spouting Kane wars. And apparently, an immortal wizard in the vein of Gandalf, without the flowing locks of grey hair. But amongst all this change, Brotherhood of Nod shaman/leader Kane would still be alive, somehow. You don’t need three grape stores to buy three different grape products!” was also convolutedly stated as an, apparently, apt analogy. You can buy everything there, from grapes to grape juice, to grape-flavoured bubblegum. Specific types of buildings that built specific types of units were also considered a thing of the past. “If you want resource gathering why don’t you release it on CD-ROM!” this person would say. This particular person decided that the formula was all wrong and drastic measures needed to be taken.

Legend has it that development of Command & Conquer 4 was at a crossroads very early on, and someone at EA decided that an overhaul of the entire game engine was required.
